Wednesday, July 18, 2007

Wednesday, July 4, 2007

How Adobe Photoshop was born



Essential reading for every Photoshop afficinado: “How Adobe Photoshop was Born”, a brief history of the conception and evolution of Adobe Photoshop. Kudos to the Knoll brothers! By the way: did you know that John Knoll (you’ve seen his name a thousands of times when you boot Photoshop …) was also the Visual Effects supervisor of the Star Wars movies?

Sunday, July 1, 2007

Need A New FREE MMORPG To Play?

These MMORPGs may be free, but they are completely, or almost completely fr of bugs and have very large communities. I scoured the net and landed with these titles that are worthy to compete with commercial MMOs.
Fortunately i got some YouTube Gameplay videos for u guys to watch.I am sure u guys will find it impressive.These games ar FREE FOR LIFE

REPPELZ:Siege Of Glory http://rappelz.gpotato.com/index.phpNice Graphics and its Free! And yeah, its quiet popular




SilkRoad Online http://www.silkroadonline.net/SilkroadOnline.asp?e_View=1
Another Free MMO

Graphically the game is fairly impressive especially for some free MMORPG.
Pretty detailed textures and environments.

Here's the big part. The system.
SRO's skill system is somewhat atypical. There's none of that 'choose a class and stick to it for life' business. Your skills/weapons and so on can all be freely decided, not bound to any class restrictions or anything, though you'd be wise to model a skillpath and concentrate on it.

There isn't a class system but there's a job system. You choose from being a trader, hunter, or thief. I don't think your job has any bearing to your skills, but they give you certain bonuses in certain areas. The different jobs have different duties/responsibilities though I have yet to learn how exactly that plays into the game.

The magic, form what I gather, is rather subtle though. Most of the game seems to revolve around physical combat with magic only complimenting. Haven't seen too many magic users yet, but it might be because magic usually doesn't kick in until higher levels.
Skill sysstem seems a tad confusing, there are different skill branches though I haven't had a chance to learn many. Everyone seems to be following a certain build.

Weapons are divided into five types: sword, dagger, spear, axe/longblade, bow. Many people like to use bows with magic attacks. Each has their own strengths/weaknesses.

The battle system is typical click, hack, slash, kill, loot. Seems to be another level-grinding based MMORPG.

The game has a lot of typos/spelling errors. Names/locations are spelled in some strange kind of Pinyin, or it might be Korean.

You might be interested in the game if you like to spend those countless hours just levelling away. Oh, and did I mention you can ride horses after a certain level? Looks pretty cool.

They call it the Silk Road but I haven't seen much to do with the Silk Road at all. Nothing about Europe or Islam. All the characters spawn in Changan and are Chinese

Graphically the game is fairly impressive especially for some free MMORPG.
Pretty detailed textures and environments.
Here's the big part. The system.
SRO's skill system is somewhat atypical. There's none of that 'choose a class and stick to it for life' business. Your skills/weapons and so on can all be freely decided, not bound to any class restrictions or anything, though you'd be wise to model a skillpath and concentrate on it.
There isn't a class system but there's a job system. You choose from being a trader, hunter, or thief. I don't think your job has any bearing to your skills, but they give you certain bonuses in certain areas. The different jobs have different duties/responsibilities though I have yet to learn how exactly that plays into the game.
The magic, form what I gather, is rather subtle though. Most of the game seems to revolve around physical combat with magic only complimenting. Haven't seen too many magic users yet, but it might be because magic usually doesn't kick in until higher levels.
Skill system seems a tad confusing, there are different skill branches though I haven't had a chance to learn many. Everyone seems to be following a certain build.
Weapons are divided into five types: sword, dagger, spear, axe/longblade, bow. Many people like to use bows with magic attacks. Each has their own strengths/weaknesses.
The battle system is typical click, hack, slash, kill, loot. Seems to be another level-grinding based MMORPG.
The game has a lot of typos/spelling errors. Names/locations are spelled in some strange kind of Pinyin, or it might be Korean.
You might be interested in the game if you like to spend those countless hours just levelling away. Oh, and did I mention you can ride horses after a certain level? Looks pretty cool.
Graphically the game is fairly impressive especially for some free MMORPG.
Pretty detailed textures and environments.

Here's the big part. The system.
SRO's skill system is somewhat atypical. There's none of that 'choose a class and stick to it for life' business. Your skills/weapons and so on can all be freely decided, not bound to any class restrictions or anything, though you'd be wise to model a skillpath and concentrate on it.

There isn't a class system but there's a job system. You choose from being a trader, hunter, or thief. I don't think your job has any bearing to your skills, but they give you certain bonuses in certain areas. The different jobs have different duties/responsibilities though I have yet to learn how exactly that plays into the game.

The magic, form what I gather, is rather subtle though. Most of the game seems to revolve around physical combat with magic only complimenting. Haven't seen too many magic users yet, but it might be because magic usually doesn't kick in until higher levels.
Skill sysstem seems a tad confusing, there are different skill branches though I haven't had a chance to learn many. Everyone seems to be following a certain build.

Weapons are divided into five types: sword, dagger, spear, axe/longblade, bow. Many people like to use bows with magic attacks. Each has their own strengths/weaknesses.

The battle system is typical click, hack, slash, kill, loot. Seems to be another level-grinding based MMORPG.

The game has a lot of typos/spelling errors. Names/locations are spelled in some strange kind of Pinyin, or it might be Korean.

You might be interested in the game if you like to spend those countless hours just levelling away. Oh, and did I mention you can ride horses after a certain level? Looks pretty cool.

They call it the Silk Road but I haven't seen much to do with the Silk Road at all. Nothing about Europe or Islam. All the characters spawn in Changan and are Chinese
Considered to be World Of Warcraft Asian style. This looks tasty too :)


Space Cowboy Online (SCO) http://sco.gpotato.com/
More action oriented,this game really takes u off Freelancer style.This one is very popular in Asian countries
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